
MOUNTED SHOOTERS OF AMERICA RULEBOOK
DEFINITIONS | FIREARMS |
TACK |
HORSES | PATTERN DESIGN | TIMING | SCORING | PAYOUT | PENALTIES
| AMMUNITION
| TARGETS | SAFETY
- Class: There are Four
competition classes, numbered accordingly which consist of Men, Women, and
Seniors
- Levels: There are four
levels. Novice (non-winners of more
that $250 or two qualifying events), Non-Pro (includes level 1 and 2
shooters from other mounted shooting organizations), Semi-Pro (includes
level 3 and 4 shooters from other mounted shooting organizations), and Pro
(includes level 5 and 6 shooters from other mounted shooting
organizations). These levels will be split by gender.
- Outlaws are NON-shooting
competitors age 11 and under. Age is determined by the child’s birthday
during the year they turn 12. Outlaws may choose to shoot with the regular
classes within the year he/she turns 12 beginning as a men’s or women’s
level (See Outlaws rules section below)
- Lead Line Class: for ages
4-8. A parent leads their child through the pattern. The parent is on foot
and keeps the horse at a walk or a jog. Parents may lead horse on
horseback provided they can demonstrate they can do so safely to the match
official prior to the match. Special awards will be given to all
Lead Line contestants. All other Outlaw rules apply
- Senior Class- The Senior
class shall be an optional class for contestants age 50 and over.
Contestants over 50 must declare in which class they desire to compete
upon entry at their first match of any calendar year.
- Entries: A contestant may
enter a match for the jackpot no more than two times. A contestant may NOT
enter twice on the same horse and may not use the same horse in different
entries. Example: contestants may not switch horses for different
courses. (The only time a contestant may change horses is if the
horse is no longer able to compete due to injury or illness). Once a
horse is “scratched” due to illness or injury it is no longer eligible for
any competition for the entire match.
CLASSES:
Classes shall be determined in one of the following ways:
- Current HIGHEST standing in
MSA, SASS, WSHA or CMSA mounted shooting organizations.
- MSA classifications may be
changed at the discretion of a majority vote of the MSA board of
directors, or an appropriate appointed committee, when evidence is shown
to justify such a change.
- An MSA contestant may
petition the MSA board or an appropriate appointed committee of the board
to move up or down in class. The procedure for submitting a petition is
simply to submit in writing to the board the reasons for such a change.
Written petition must be submitted to the Board prior to an event.
Move ups in class are determined as
follows:
- Contestants who have won two
matches in their division in which there are at least 3 competitors in
that division, will move up to the next division. All World matches will be same day
move-up matches.
- If a contestant wins overall
at a State, National, Regional or World match, they will be moved up to
the next division.
DRESS
CODE:
The
purpose of our dress code is to promote a professional equestrian sport with
modern rodeo attire.
- Hats: A western style hat
is required of all contestants when in the arena. Hats of felt, straw and
palm are acceptable. Safety helmets are also acceptable.
- Boots: Boots are required
when in the arena, boots should be western in style, ropers and packers
are also acceptable.
- Pants: Long pants are
required when in the arena.
- Shirts: All Contestants are
required to wear a long sleeve button down or snapped shirt, with a
conventional and or banded collar while in the arena.
- We encourage all
contestants to pursue western and patriotic themes in their dress. Match
directors may get permission for special “costume” matches for special
events. Match director will forward a written request to the board
detailing specifics of the event.
FIREARMS
- Only fixed sight, single
action revolvers of .45 caliber, will be allowed in MSA competitions. Examples:
Colt Single Action Army or Bisley Model, Smith & Wesson Schofield, or
their reproductions and Ruger Vaqueros.
- A holster is defined as a
pouch formed in the shape of a gun. A feedbag or saddlebag does not
qualify and is considered by MSA to be unsafe. Pistols shall be returned
to holsters, which would be limited to belted holsters, pommel, cantle,
and/or shoulder holsters.
- All firearms shall be
maintained in the same external condition as originally manufactured from
the factory. Allowed modifications will be limited to engraving, hammer
knurling or turned down hammers as long as there is no lateral movement or
welded add-ons. Custom grips are allowed including Birds head grips. The
original external profile shall be maintained. All external parts shall be
of the type manufactured for that particular model of firearm. Stock parts
may be swapped from gun to gun. Site modifications will be limited to the
filing of the front site. Triggers shall be operational; “slip hammer”
revolvers are unsafe.
- “Bird’s Head” type grip
frames on single action revolvers are legal for MSA matches. Included are
standard factory production Bird’s Head Grip Frame guns and guns equipped
with aftermarket Bird’s Head Grip Frames. Aftermarket grip frames shall be
a production type product. The side profile for grip frames cannot be
altered on any revolver. This includes Standard, Factory Bird’s Head and
guns equipped with aftermarket Bird’s Head Grip Frames.
- “Bisley Style Hammers” are
legal on single action revolvers for MSA matches. A Bisley Style Hammer
may replace a standard hammer so long as it is of the same manufacturer.
Example: It is legal to replace a standard Ruger Vaquero hammer with a
Ruger Bisley Hammer.
The
only exception to these rules shall be special modifications for
medical/disability reasons; the match judge will make the final call.
TACK
- Contestants must use a
saddle and bridle constructed of leather and in safe condition.
- Contestants may use any bit
or hackamore to reasonably control their mount as long as it is not overly
severe in design.
HORSES
Mounted
Shooters of America Inc. competitions are open to all breeds of horses and
mules, registered and unregistered. Contestants are expected to compete with
mounts that are healthy and in good physical condition. Horses should be
introduced and conditioned to the sound of gunfire prior to competing in an MSA
match. New contestants and/or mounts shall demonstrate that they can safely
control or be controlled during the completion of a course of fire prior to
entering a competition. No abuse of animals will be allowed. This is a Match
Judge call, done with a warning first. If disregarded, expulsion from the match
will follow.
OUTLAW
RULE BOOK
- The Outlaw Rulebook will
have specified rules while maintaining MSA rules and standards.
- Outlaws are contestants age
11 and under.
- Contestants will ride the
same courses as chosen for the match but may be more defined by the use of
cones.
- Match judges of the match
or designated outlaw official should hold an Outlaw contestants meeting
before the match with all Outlaws and parents attending. The meeting will
address course set-up, dress code, safety, gun handling and the possibility
of having an adult rider pre-ride courses for clarity.
- Parents of Outlaws will
sign a release form and will be responsible that their child is prepared
to participate in a safe and responsible manner
- Parents are responsible to
have their child ready, prepared and in time for their class.
- Outlaws who have
demonstrated the ability to safely control their mount, will ride their
course using play guns and holster setup resembling the firearms specified
in the MSA rulebook. Real firearms with empty loads will be allowed but
will be checked by the match judge before every course.
- Outlaws will aim and shoot
at their first five targets, then make their gun change and finish their
next five targets with their 2nd gun. Outlaws are reminded to ride at the
speed compatible to their ability and take note that safety will always
come first.
- Before starting the course
the Outlaw will show the match judge with which gun they are starting.
After passing the timer the Outlaw will show the match judge their 2nd
gun. This will confirm that the proper gun change has been made.
- Tack should be appropriate
for the use and safety of the Outlaw and horse.
- Horses used for the
match should fit the ability of the Outlaw.
- All penalties shall be as
stated in the MSA rules. In addition “failure to follow course of fire”
will include the use of predetermined placement of cones as explained in
the Outlaw courses. Outlaw will stay within those additional cones.
- Match Director and Outlaw
Judge for each match alter these rules based on their judgment and for the
safety of the contestant’s ability to ride.
- Outlaws will have to aim
and shoot at all targets for them not to be penalized. All decisions to be
made by the match judge.
- No Outlaw shall have a real
firearm outside the stage and loading area. Firearms shall be handed over
to the responsible adult or left in safekeeping with the armorer.
PATTERN
SAFETY AND GUN CHANGE GUIDLINES
- The “course of fire” or
pattern of riding is commonly referred to as a “course” and should be
designed for maximum enjoyment of competitors and spectators, while
testing horsemanship and shooting skills. The safety of contestants,
spectators and horses is a principle concern. It is MSA’s intention to
standardize all courses. Standardization of size will provide contestants
with the opportunity to create true time records for specific venues and
events.
- A standard mounted shooting
pattern is to have ten targets. A contestant is to engage the course of
fire with two single action revolvers loaded with not more than 5 approved
cartridges. Revolvers are used one at a time. With the first revolver, a
contestant engages the first half of the pattern. After completing the
first half of the course, the contestant shall holster the now empty
revolver and draw the second revolver and ride to engage the second half
of the stage. Pistols shall be returned to holsters, which would be
limited to belted holsters, pommel, cantle, and/or shoulder holsters.
- The Match Judge will have
the responsibility of making final inspections of the course before the
contestant gets their go. All Contestants may ask questions
regarding the course of fire prior to crossing the starting line.
- Barrel will not be closer
than 25 feet to the side rails of the arena and 25 feet to the end rail
and balloons shall be a safe distance from the spectators.
- After completing the course
all contestants report to the armorer’s table to unload.
TIMING
Electronic
beam “barrel racing” timers, such as the Pegasus Timer or FarmTek Timers, are
preferred for larger championship events. The contestant and horse shall start
the course of fire from behind a predetermined start/finish line.
20X
- The 20X is an eliminator
style Jackpot shoot. All contestants will be separated into 6
divisions. It will be gender split with the Non-Pro division,
Semi-Pro division, and Pro division. Seniors will shoot in one of
these divisions and will not be separated into an additional
division. If there is no Main Match offered at an event, the Match
Director may add a Novice division.
- The 20X will be run with
the same 3 stages, beginning with the Post, then the Arrow and the final
stage is the X. (Match Directors may alter these stages at their
discretion)
- The first two stages will
be run with the Pro Class (men) starting and moving on down to the
Non-pro. The final stage will be run Non-Pro (ladies) beginning with
the slowest contestant to make the elimination and moving to the
fastest. The Semi-Pro will ride next and finally the Pro class will
finish.
- Elimination is determined
by the fastest times combined in the qualifying stages and the top half in
a class/division will return (maximum of ten) for the final elimination
stage. This final stage is the only score that will determine
placement of winners.
MAIN
MATCH
- Main Match Competitions are
generally 4 or 6 stage matches. The number of courses should be
determined prior to the start of the event.
- Each affiliate club should
have at least one Buckle Match per year.
- Main Matches can run in
conjunction with 20X competitions.
- Main Match competitions are
generally run over the course of two days, however, 4 stage matches may be
held in a single day.
HORSEMANSHIP
CHALLENGE
- The Horsemanship Challenge
is a scored and timed event that rates the horse on ability and
willingness to negotiate several obstacles set up in a prescribed
area. A sample of obstacles generally used, and method of scoring
are:
- Gate – Time starts
when the rider’s hand makes contact with the gate latch. The horse starts
with a total of 3 points. Points are deducted for refusals, miscues
or other errors in opening and closing the gate. Any refusal will result
in subtracting 3 points.
- Bridge – This is
generally an elevated platform made of wood. It should be at least 4 feet
wide and 6 feet long. The horse starts with 3 points and points are
deducted for any feet that drop off the sides of the bridge, or a horse
refuses to negotiate the obstacle. One point per foot. 3
points will be deducted for a refusal.
- Jump – This is a low
set pole that, for safety reasons the pole will easily fall if a horse
bumps it. The horse starts with 3 points. Points are deducted
for refusals, and knocked down poles. One point shall be deducted
if the horse hits the pole but the pole does not fall. Two points
for the pole falling and 3 points for a refusal.
- Balloon shoot –
Three balloons will be set in a line a few feet apart. A
holster will be mounted on the fence with a loaded gun in it. The
rider will pick up the gun, engage all three targets, and then holster
the gun in a second holster on the other end of the line of balloons. The
rider will start with three points. Each missed balloon will result
in a point deduction.
- Log Drag – A log
with a lariat attached to one end will be placed on the arena
floor. Two barrels or cones will be used to designate the beginning
and end of the drag. The lariat will be placed on one barrel or the
other with the rope end of the log behind the rear plane of the
barrel. The rider will pick up the lariat, dally if necessary, and
drag the log past the rear plane of the second barrel. The rider shall
then place the lariat back on the top of the second barrel. The
rider starts with 3 points. Points are deducted for dropped
lariats, refusals, and failing to put the lariat back on the
barrel.
- Tennis ball on cone
– Two tall traffic cones will be set about 20 feet apart. A tennis
ball will be placed on one of the cones. The rider will pick the
tennis ball up with one hand, transfer it to the other hand, and then
place the ball on top of the second cone. The rider starts with
three points. Points will be deducted for dropping the ball at the
first cone, failing to switch hands, and dropping the ball on the
second cone. Refusals will result in a 3 point reduction.
- Backing – 6 poles, a
minimum of 8 feet long, will be laid out in a modified Z. The
angles of the turns shall not be any less than 90 degrees. The
rider may engage the backing pattern by riding through it until their
horses rear legs clear the end of the poles, at which time they begin
backing, or they may turn their horse at the beginning of the pattern and
back through in that manner. The horse starts with 3 points and
will lose points based on how many times their feet cross the poles or
knock the poles out of alignment. Refusals will results in the loss
of all three points.
- Curtain – This consists
of a heavy material cut into strips and suspended over a 3-4 foot wide
area. The material should hang down enough so that a normal sized
horse can not see the other side. A pole can be set along the
outside edge to make it easier to judge if the horse goes off
course. The horse starts with three points. Points are
deducted for the horse going off course or refusing the obstacle.
- Trailer / pen – This
obstacle is not judged but will signify the end of the run. The
rider will be required to dismount from their horse and either load their
horse into a trailer or put them in a small pen, close the gate, then run
on foot to a bell. Ringing the bell will signify the end of the run
and the time will stop.
- Timing – Times will
be used in the event of a points tie to determine the winner. For
instance, if two riders are each penalized one point, their times will be
used to calculate the winner based on the fastest time.
- Maximum time – A
maximum of 3 ½ minutes will be allowed for the course. Any rider going
over that time will be disqualified.
SCORING
- Mounted Shooting matches are
scored according to elapsed time plus the total of any applicable
penalties. The total sum of all of the courses determines the match
winners. See “Penalties” for more information.
PENALTIES
Discretionary
penalties have no place in timed events and penalties shall be restricted to
the following:
- Missed target: 5 seconds
- Knocked over barrel: 5
seconds
- Failure to follow course of
fire: 10 seconds
- Dropped gun: 5 seconds plus
all missed targets.
- Crossing the timing beam
prior to completion of course: 60 seconds.
- A contestant who crosses
the timing beam and fires back at a target receives credit for the hit.
- Any rider dismounted during
a course of fire shall receive a 60 time plus penalties for missed
targets.
- Lost hat during the course
of fire will result in a minimal fine, payable to the balloon setters.
- A firearm that is dropped
once the course has been engaged is a dead firearm. No consequences will
be received for a firearm dropped after crossing the finish line.
- No penalty is to be given
if a contestant knocks over a target pole. However, the targets shall be
burst by direct gunfire. All targets whether standing or lying down shall
be burst by gunfire to be considered a hit. Where controversy occurs as to
how a target was broken, the Match Judge’s call is final. A Match Judge
may rely on video replay to determine his call and it is encouraged that
he does so.
- If a contestant
engages a course of fire and a balloon is no longer inflated (for whatever
reason) this is considered a non-miss and no penalty will be awarded.
- If a contestant hits two
balloons IN THE SAME HALF OF THE STAGE with one shot they may use the
remaining round to pick up a target they may have missed in that half of
the stage. If a contestant misses a balloon on the first half of a stage
and is able to engage the second half of the stage and breaks the missed
target in the course of fire without missing the sequence of the second
half, this will count and no procedural will be given. The essence
of this rule is to reward the contestant for proper conduct and to
recognize excellence in accuracy.
- A contestant will have been
determined to engage the course once he has crossed the start line or is
on the clock. Thereafter any mechanical malfunction(s) of your firearm or
gear, including your horse, will not constitute a re-ride.
- If a contestant is notified
during or after the completion of a stage that a timekeeper error or
timing malfunction occurres the contestant will be granted a re-ride.
The timekeeper and the Match Judge will determine if a re-ride is
granted.
- If a run is interrupted,
the Match Judge makes the call for a re-ride.
- If a contestant accepts a
course that is set up incorrectly (wrong color balloon on the wrong pole),
the contestant will not be offered a re-ride. The competitor will be required to
engage the correct color of balloon regardless of placement. The Match Judge is encouraged to insure
this does not happen and competitors are encouraged to make sure their
course of fire is correctly set up but on occasion, errors do occur and
are missed.
PAYOUT
FORMULAS AND GUIDLINES
Top
Ten Payout
1st
Place 22%, 2nd Place 18%, 3rd Place 15%, 4th Place 12%, 5th Place 10%, 6th
Place 8%, 7th Place 6%, 8th Place 4%, 9th Place 3%, 10th Place 2%
Payout
of prize money to MSA classes
The
payout of entry fee prize money to MSA classes shall be determined as follows:
- 50% of entry fee will be
paid to the class. (percentage payback may be adjusted by the Match
Director and advertised prior to the match)
- Payouts for class winners
shall be as follows:
- 1-3
Contestants pays 1 places 100%
- 4-6
Contestants pays 2 places 60%/40%
- 7-10
Contestants pays 3 places 50%/30%/20%
- 11-14 Contestants
pays 4 places 40%/30%/20%/10%
- 15-17 Contestants
pays 5 places 30%/25%/20%/15%/10%
- 18-20 Contestants
Pays 6 places 26%/20%/18%/16%/12%/8%
- 21-23 Contestants
Pays 7 places 25%/20%/17%/14%/12%/7%/5%
- 24-26 Contestants
Pays 8 places 24%/19%/16%/12%/10%/8%/6%/5%
- 27-29 Contestants
Pays 9 places 23%/18%/16%/12%/10%/8%/6%/4%/3%
- 30-and
up
Pays 10 places 22%/18%/15%/12%/10%/8%/6%/4%/3%/2%
A
Maximum of 10 Places will be paid.
Added
Money Payout
100%
of any added money will be equally divided among the classes represented and
paid out with the above formula.
REFUNDS
Refunds
WILL be issued to all paid contestants who do not compete in a match. Once a
contestant fires a shot in a match no refunds will be issued if he/she cannot
complete the match.
Points
- Points are dollars
won. Each dollar equals a point.
- Points will be counted
toward saddles for overall points winners in their divisions and those
saddles will be awarded at the MSA World Competition.
- Points will be awarded for
20X, Main Match, All Rifle, Shotgun and Kennedy Horsemanship
Challenge. No points will be awarded for “Fun shoot”, Teams or any
other type of match other than those mentioned above.
- A minimum of 500 points must
be won prior to MSA World Competition to qualify for the Saddle prizes.
- Points Saddle winners must
compete at MSA World Competition to win a saddle
- With the exception of the
Novice division, points remain with a contestant as they move up or down
- No points are required to
qualify for MSA World Competition entry.
AMMUNITION
- Contestants at MSA
functions are responsible for having their revolvers loaded and unloaded
with issued ammunition either by or in the presence of the MSA armorer.
Once a contestant accepts the ammo taken from the loading area, it is
his/her ammo for that course.
- If a contestant should
accidentally or otherwise fire a round prior to entering the arena they
may not obtain additional ammo for that round. Potential
disqualification from the entire match may be awarded depending on the
circumstances and will be reviewed by the match director and officials.
- There is no “”bad ammo.
- All contestants must bring
ammo back to the loading area and return/dispose of all brass after each
course.
- All contestants must remain
in the designated armory area, if there is room, once their guns are
loaded.
TARGETS
- The standard targets used
in Mounted Shooting competitions are helium quality balloons.
- When inflated, a target
should measure 6 to 9 inches in diameter. Care should be taken to make
sure that targets are of uniform size for all competitors. Balloons shall
be of two distinctly different colors; it makes it easier for a contestant
to define the first half from the second half of a course. Some courses
will use the same color for all targets (example: The X, The Fish)
- For safety reasons target
stands should be made of a flexible material like PVC or polyethylene pipe
no larger than ¾ inch in diameter.
- Standard target poles
should be 48 inches high, but can be varied to ground level to increase
the variety possible within each mounted shooting course. Traffic cones
make excellent, safe bases for target poles. Once the contestant starts
the course they have accepted their course.
SAFETY
- All contestants are
responsible for their own personal safety and that of their horse. They
should also remain alert for other unsafe conditions and/or unsafe conduct
by others. All contestants are considered safety officers and should take
immediate action to remedy an unsafe condition by reporting anyone whose
conduct is unsafe to the Match Judge.
Safety
Rules and Guidelines:
- All Firearms will be treated
as if they are loaded.
- All loading and unloading of
firearms should be done under the supervision of the designated armorer.
- All firearms shall remain
unloaded until the contestant is called to the loading area.
- All contestants shall use
the “match supplied” blank ammunition. More than one ammo product may be
supplied to allow the competitors a choice. No personal ammunition of any
type is to be allowed at MSA competitions under penalty of
disqualification. No blank shall have an effective range longer than 20
feet for contestant and spectator safety
- No firearm shall be cocked
until immediately prior to engaging a target.
- Contestants are expected to
compete safely within their individual capabilities at all times. Control
your firearm's muzzle direction at all times.
- Contestants will NOT ride
into the course while balloon setters are inside. Contestants will not
enter the arena during stage changes. When the announcement is made to
clear the arena all contestants will precede immediately to the closest
out gate.
- Spectators shall not be
allowed in horse staging areas and vice versa.
- All contestants shall be
knowledgeable and proficient in the safe use of firearms.
- Alcoholic beverages are
prohibited in the arena, staging and shooting areas. This includes all
persons, contestants, match judges, guests or any one else in these areas.
- Contestants shall not
consume any alcoholic beverage until they have completed all of their
shooting for the day and have unloaded, inspected, and stored all of their
firearms. Violators will be disqualified immediately from the match and
entry fees will be forfeited. Repeat offenders will be banned from MSA
competitions. This rule applies to any medication that may alter a
contestants’ level of consciousness.
- Contestants shall have no
live ammunition on their person or in their cartridge belts or saddlebags.
- Contestants have final
responsibility to make sure their firearms are loaded, check for missing
or dented primers, cylinders rotate freely and to be certain they are
properly indexed prior to stage engagement. The armorer is not
responsible. There will be no re-rides for ammo or firearm related
problems.
- Abusive language or conduct
shall not be tolerated and at discretion of Match Judge, shall be given a
warning or disqualification.
- No abusive behavior to
animals either in or out of the arena.
*Copyright: Property of Mounted Shooters of America, Inc.,
no reprints or reproductions without permission.
All contents © 2009 Mounted Shooters of America, Inc. All rights reserved.